Atari and Cyparade invite players to get the ball rolling in Ballance. An action puzzle game, somewhat in the vein in Marble Madness, Ballance requires gamers to guide a ball through the nebulous sky along metal tracks, wooden roads, concrete paths, and over and around mechanical obstacles. The goal is to reach the end of each level without falling off the course. Players compete against a clock, but gravity and inertia also come in to play as each level contains transformers that change the ball's physical properties.
Raisa baravikova kazki astranauta audiokniga. Dec 21, 2015 - Free Download Ballance 3D Game From Here. Ballance is a 3D puzzle computer game for Windows. Windows XP/7/8.
As the material changes from wood to paper to stone players must adapt to the ball's new mass and rolling abilities. For example, the paper ball is highly maneuverable and can be rolled over fans to float, but it is too light to affect seesaws or move obstacles, whereas the stone ball obliterates obstacles but cannot ascend steep slopes. Each of the 12 levels is filled with time boosters and extra lives to help when gamers inevitably drop the ball. People who downloaded Ballance have also downloaded:,,,,,,, ©2019 San Pedro Software Inc. Contact:, done in 0.001 seconds.
Ballance gives a literal meaning to ‘being the ball’ as you navigate its ethereal, maze-like 3D worlds using an inanimate ball instead of a character. The unusual concept is nicely executed and enjoyable. The object of the game is to steer a ball using your keyboard across twelve vertigo-inspiring levels that become increasingly difficult as you progress. You start off the game with a tutorial level explaining the game’s very basic mechanics and the game’s pace slowly picks up from there. The final levels are darn difficult, requiring careful thought and surgical-like manoeuvrings to solve. These levels take full advantage of the game’s physics model, giving it new life.
Reinventing the ball Placed throughout the maps are points where you can change your ball to one of three available materials – paper, wood and rock. Shifting between them equals to changing your body mass, adding new depth to puzzle solving. Paper is lightweight and easy to control; rock is heavy and cumbersome while wood is somewhere in between the two extremes. Depending on particular circumstances, each material can either be an asset or a liability.
A heavy rock is powerful enough to knock a clean path through obstacles but is too heavy to cross a bridge, climb a steep surface or descend an incline without flying off the map. Paper is light enough to be blown upwards by fans and can climb some very steep walls but lacks the mass to manipulate other objects. Certain parts of each level will require you to switch between materials in order to progress. The puzzles in each level are based on the physics engine and solving them takes reflexes as well as common sense. Passing these levels always seemed reasonable thanks to strategically placed checkpoints that save your progress before and after the more difficult bits of each level. You control the entire action with a total of only six keys, four of which are directional while the remaining two let you change the camera views. The controls are so simple and basic that anyone can handle them, which is why I find it strange that Ballance doesn’t go that extra mile to offer gamepad support (or a mouse view for that matter). Regardless, the default camera controls work well enough.